Browsing all articles tagged with iPhone

Latest iPhone Updates

I’m actually out of town until next week but couldn’t resist posting on the latest news (hot in the heels of the iPad launch) coming out from Apple yesterday at its Cupertino, California campus.

Apart from multi-tasking and an update of the usual statistics (e.g. 185,000 apps on the App Store, 3.5 billion apps downloaded etc.), some of the more interesting developments I liked includes an iAd application that allows users to access in-app ads without leaving the app and users can now buy an app for another user as a gift.

You can read this article for a blow by blow account of Steve Jobs’ presentation yesterday.

Animal Alphabets Lite and Fruit Alphabets

Posted Posted by admin in Life, iPhone Apps     Comments No comments
Mar
22

Last week was a pretty hectic time for me – we had submitted for approval an app version update for Fruit Alphabets as well as a new lite version of Animal Alphabets.

Apple’s approval times have become quite impressive. The version update i.e. the inclusion of fun facts for Fruit Alphabets was approved within 2 days! Check out the latest version of Fruit Alphabets here.

We are also launching the a new lite version of Animal Alphabets on the App Store soon – 23 March 2010. The fun facts feature is not available on the lite version and it is supported by ads – meaning its free for download at no cost.

Animal Alphabets Lite is our first foray into the ad-supported business model. We had blogged about it earlier (see here) decided to include a lite version of Animal Alphabets for free download after considerable thought – hopefully, it will work out as planned.

Free Versus Fee Business Model

Posted Posted by admin in iPhone 3GS, iPhone Apps, iPhone app development     Comments 1 comment
Mar
12

As most of you may know, we are currently deep in the development of our next iPhone application. In the course of the development process, the million dollar question of which business model to adopt in the sale of the app naturally came up.

This has since developed into a serious topic of discussion and we are now considering a change in our business model – from the existing paid download model to a (riskier, some might say) ad-driven, free app model.

So, we checked out the various mobile ad networks that are available and came across AdWhirl (www.adwhirl.com). Now, AdWhirls is not actually a mobile ad provider – instead, it is sort of an ads provider “aggregator” that allows you to serve ads from any ad network – the range of networks include AdMob, JumpTap, Millennial, Quattro Wireless, and VideoEgg. If we do go ahead with the free app model, AdWhirl is quite likely the platform that we will be implementing.

Incidentally, Google announced (see blog article here) in November 2009 that it was acquiring AdMob (which owns AdWhirl) whilst Ad Mob competitor, Quattro Wireless, is being bought by Apple (see article).

Surely, these acquisitions by Google and Apple, who are now competing head to head with their smartphone offerings  - Nexus One and iPhone is an indication of the shape of things to come.

3 billion Apps Downloaded!

Posted Posted by admin in Technology, iPhone Apps, iPhone app development     Comments No comments
Jan
7

Amidst the buzz after the Tuesday launch of Nexus One, Google’s first Android-based phone, Apple released a media statement on the same saying that 3 billion apps have been downloaded since the launch of the App Store 18 months ago. Its really quite mind boggling. You can read the Apple media statement here.

Google Phone Unveiled!

Posted Posted by admin in Technology, iPhone app development     Comments No comments
Jan
6

The buzz in the US mobile market since the new year began has been on the unveiling of the Google phone on Tuesday. Its called the Nexus One and there’s been so much news about it that I just had to put up a post on it.

The Google phone is manufactured by HTC, the Taiwanese maker of HTC phones and Google is selling the phone online (get it here) for USD529 or USD179, if you don’t mind being tied to a 2-year contract with T-Mobile.

Online reviews and news (see articles here, here and here) have so far been relatively positive. However, most have correctly pointed out the lack of apps in the Android app market compared to the 100,000-odd applications available on the App Store. This article (link to article) provides a pretty decent round up of some of the reviews so far.

Personally, as a consumer I think any competition for the iPhone and smartphones in general is good – it will certainly drive all existing phone makers to improve the way their phones work. However, as an iPhone app developer, it probably means I will have to start learning how to develop apps on the Android OS in the forseeable future.

The iPhone is Infallible??

Posted Posted by admin in Life, iPhone 3GS     Comments 2 comments
Dec
16

I just read this article on the New York Times on the iPhone. Its about AT& T apparently being blamed for the iPhone’s shortcomings. Its an interesting read – thought I’d share it with everyone.

Animal Alphabets – Now Available on the App Store

Posted Posted by admin in Life, iPhone Apps     Comments 6 comments
Dec
15

Our first iPhone application, Animal Alphabets, was recently approved by Apple and listed on the App Store on 11 December 2009. It was truly a joy to be able to finally find out if there was actually any demand for a product that has taken weeks to develop.

The response so far – although not overwhelming – has been beyond expectations. Apple via iTunes Connect has this nifty feature which allows you to track the number of downloads on daily, weekly and monthly basis. And so I find myself faithfully each day logging in to iTunes Connect to obtain the latest download figures – its a combined feeling of suspense, excitement and fear all at the same time :)

With the listing of the app on the App Store comes new worries e.g. what if no one downloads the app? Action had to be taken – so I recently signed up with Google AdWords, it made sense to start advertising Animal Alphabets. If you’re reading this blog entry, my advise to you is this – delay no longer, download Animal Alphabets now!

More Than 100,000 Apps!!

Posted Posted by admin in Life, Technology, iPhone app development     Comments No comments
Nov
6

According to a recent New York Times article, the number of available apps in the Apps Store has now surpassed the 100,000 mark. The surpassing of this mark took only 2 years – more than 4,000 apps developed and uploaded each month. Since it opened in July 2008, there have been more than 2 billion downloads from its Apps Store – that’s a pretty amazing figure!

It also means that any budding app developer would have to work pretty hard to distinguish his / her apps from the 100,000-odd other apps available, which is not an easy feat!  On a more optimistic note, Apple has to-date sold worldwide an estimate of 37 million of iPhone and iPod Touch combined, which means an average of 54 apps downloaded per phone. All I want for Christmas  - just a tiny fraction of the 37 million downloading my upcoming new app would do nicely :)

 

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